Here is a part of my environment concept art on Haven.
It starts at the end of 2018 with the arrival of an artistic director on the project : Simon Hutt
Haven (2020) is an indie video game created by french studio : The Game Bakers.
The first concept art after the soft reboot called "Fragments"
We were mor focused on simple shapes and colorful atmosphere
Simon decided to remove every Trees of the game.
I tried to sketch a kind of "tech tree" ^^
Here is a hidden environment in tha game, simply called "the beach". It's basically a island on a floating island
The only constraint was to include a diving spot
Simon made sketch of a mysterious technology and push the visual to create house structure